AI Insights · Timothy · July 2021
Top 5 io Games Performance on Unified Platform in South America in Q2 2021
In Q2 2021, io games like Agar.io and Snake Rivals saw varied performance trends across downloads, revenue, and active users in South America. Detailed insights are available from Sensor Tower.
In the second quarter of 2021, the top 5 io games on a unified platform in South America showcased diverse trends in weekly downloads, revenue, and active users. This analysis, based on data from Sensor Tower, highlights the performance of Agar.io, Snake Rivals - io Snakes Games, Mitos.is: The Game, Spinner.io, and Little Big Snake.
Agar.io from Miniclip.com experienced fluctuating weekly revenue, peaking at approximately $1.3K in mid-April and ending the quarter around $846. Weekly downloads showed a downward trend, starting at 30.4K at the end of March and dropping to 16.6K by the end of June. Weekly active users also decreased from 103.1K to 75.6K during the same period.
Snake Rivals - io Snakes Games by Supersolid Ltd saw a notable peak in weekly revenue, reaching around $1.3K in early May, with another high of $1.2K at the end of June. Weekly downloads varied significantly, with a peak of 31.7K in mid-June, while weekly active users increased from 60.8K to 66.6K over the quarter.
Mitos.is: The Game by Freakinware Studios had a peak revenue of $753 at the end of May, but weekly downloads remained low, fluctuating between 13 and 50 throughout the quarter. The active user base stayed relatively stable, ranging between 211 and 277.
Spinner.io from AI Games FZ showed consistent weekly revenue around the $300 mark, with a slight peak at $373 in late April. Downloads remained steady, reaching a high of 10.6K in mid-June. Active users saw a minor decline, ending the quarter at 27.9K from a high of 32.6K in late March.
Little Big Snake by LittleBigSnake, Inc experienced a fairly stable revenue stream, peaking at $376 in late June. Downloads and active users showed upward trends, with downloads reaching 7.9K in late June and active users increasing from 34.3K to 31.1K over the quarter.
Overall, these top io games exhibited diverse trends in South America during Q2 2021. For more detailed insights and comprehensive data, visit Sensor Tower.